Honkai: Star Rail 3.4 Version Archer Growth Guide: Efficient Leveling Guide from Level 0 to 80

“Honkai: Star Rail” Version 3.4 New Character Archer’s Cultivation Guide: An Extraordinary Journey from Zero to Hero
In the vast galaxy of “Honkai: Star Rail,” a new figure is about to emerge, and that is Archer. For enthusiastic explorers, preparing various cultivation materials in advance is key to ensuring this new ally can quickly integrate into the team. Today, we will explore how to cleverly stockpile all necessary materials before Archer’s official debut, making his growth journey much smoother.
When it comes to cultivating Archer, it can be likened to preparing a delicious gourmet dish. Just as exquisite cuisine requires the perfect combination of various seasonings, Archer’s growth also needs the comprehensive coordination of all kinds of materials. Next, we will detail Archer’s cultivation materials in a light-hearted and engaging manner.
First, let’s take a look at Archer’s overall material requirements. To cultivate this new character to the maximum level, the following “ingredients” are needed:

Oblivion Core: 56
Glow Core: 71
Writhing Core: 73
Dark Veil Moonlight: 65
Meteorite Bullet: 18
Fatal Determination: 69
Counterstrike: 139
Guardian’s Sorrow: 12
Footprints of Destiny: 8
Travel Notes: 3
Adventure Records: 3
Wandering Guide: 289
Credits: 3,887,800 points

Seeing these numbers, it feels like preparing for a grand party, doesn’t it? Don’t worry, we will break down each part in detail next.
Archer’s exclusive light cone, “Ideal Hell Ablaze,” can be imagined as a meticulously prepared hot pot party. To upgrade this light cone from level 0 to 80, the following “hot pot ingredients” are required:

Oblivion Core: 20
Glow Core: 20
Writhing Core: 14
Fatal Determination: 4
Counterstrike: 12
Guardian’s Sorrow: 15
Credits: 385,000 points

Each material is like an essential seasoning in hot pot; only by combining them perfectly can we cook up a delicious “Ideal Hell Ablaze.”
Next, let’s look at Archer’s advancement path. Cultivating Archer from level 0 to 80 is like a mountain climbing adventure, where each station requires specific “mountaineering gear”:

Oblivion Core: 15
Glow Core: 15
Writhing Core: 15
Dark Veil Moonlight: 65
Credits: 308,000 points

Specifically, each advancement requires the following “backup gear”:

Reaching level 20: Oblivion Core ×5, Credits ×4,000
Reaching level 30: Oblivion Core ×10, Credits ×8,000
Reaching level 40: Dark Veil Moonlight ×3, Glow Core ×6, Credits ×16,000
Reaching level 50: Dark Veil Moonlight ×7, Glow Core ×9, Credits ×40,000
Reaching level 60: Dark Veil Moonlight ×20, Writhing Core ×6, Credits ×80,000
Reaching level 70: Dark Veil Moonlight ×35, Writhing Core ×9, Credits ×160,000

In this journey, Dark Veil Moonlight is like the compass needed on the mountain path, obtainable through the “Murmuring Forest” challenge.
Finally, let’s look at Archer’s…


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