A deep practical guide to the battle cycle and variable team matching of Hoshimiya, the controller of order under the Frost Blade

 

Hoshimiya’s battle is not a superficial stacking of numbers, but an order logic hidden between the interweaving of “Ice and Fire” and “Frostburn”. She is a Frost Blade with control, burst and combo resonance. She was positioned as the core main C in the 1.4 version of “Zero Zone”, with powerful single-target slashing ability and team linkage auxiliary attributes. Unlike other output characters, her combo links, skill charging, and abnormal state application have extremely high operation and thinking thresholds. This article will combine actual combat experience to systematically explain her positioning transformation, output cycle design and role adaptation in different teams, helping players to truly open up her full combat potential.

### 1. Review of basic mechanisms: abnormal preparation and burst rhythm

Hoshimiya pre-marks enemy units through the “Ice and Fire” state. Once this state accumulates to the threshold, it can induce freezing and enter the “Frostburn” state. In the frost burn state, the enemy will become the carrier of abnormal damage for all teams, creating a window period for the entire team.

Her output does not rely on a burst to determine the outcome, but through the cycle logic of \*\*”normal attack preparation → special skill accumulation → sword drawing → finishing skill detonation”\*\*, a tight skill network is established between each sword drawing. The accumulation and release of “falling frost” points become the only entry key to the sword drawing posture. Mistakes in the order of skill release often mean output faults.

### 2. Construction of actual combat skill cycle map

#### 1. Starting preparation (normal attack/first special skill)

* In the initial battle, ice and fire are played through normal attack or the first stage of special skill;

* The goal is to accumulate initial frost points and create the possibility of freezing;

* With support skills (such as Qingyi/Lucy), control can be achieved in advance.

#### 2. Double-stage skill (second stage of special skill)

* The frost points are quickly filled, and multiple ice attribute slashes are performed on the target at the same time;

* When frost burn is triggered, switch to abnormal support characters for further infusion first;

* If the enemy has weak control or clusters at this time, you can cooperate with the finishing skill to harvest the group.

#### 3. Draw the sword and charge (normal attack long press)

* After the frost points are full, draw the sword by charging to cause a strong frost slash;

* Pay attention to energy consumption control during this process, and do not break the chain frequently;

* After drawing the sword, it enters a short cooling period. It is recommended to switch out the support characters to rotate skills at this time.

#### 4. Final burst (finishing skill)

* Use the interpretation rearrangement to concentrate high-level frost burns on elite units;

* At the same time, it makes Hoshimi Masa’s attack increase and act immediately, which is very suitable for connecting the sword.

### 3. Detailed explanation of the construction ideas of multiple types of team

#### (I) Main C enhanced team: strike frequency is prioritized, suitable for low-level map pushing/material book

* **Core role**: Hoshimi Ya
* **Supporting role**: Cangjiao (energy supply) + Lekaan (defense breaking) / Qingyi (ice and fire coordination)

**Tactical logic**:
Rely on Cangjiao to provide energy support for Hoshimi Ya to ensure the release frequency of her special skills and finishing skills. Lekaan ensures continuous control of the enemy through the core breaking mechanism. Qingyi provides abnormal supplement of ice attribute to achieve the closure of the freezing loop.

#### (II) Abnormal linkage team: suitable for high-pressure environment and boss battle

* **Core role**: Hoshimi Ya + Tsukishiro Ryu (abnormal core) / Bernice
* **Supporting role**: Caesar / Nicole / Lina (abnormal supplement / blood supplement / pressure resistance)

**Tactical logic**:
Hoshimi Ya is responsible for detonating the main core, Tsukishiro Ryu or Bernice is responsible for laying the abnormal network, Caesar strengthens abnormal mastery, and Nicole provides treatment and damage reduction. This type of team often uses the cycle rhythm of “freeze → frost burn → burst → reset” to continuously suppress the enemy’s core units.

#### (III) High-frequency control team: Recommended for dungeons and multiplayer confrontations

* **Core role**: Hoshimiya
* **Cooperative role**: Lucy (range ice laying) + Light (taunting and attracting enemies) + Cangjiao (skill rotation)

**Tactical logic**:
Rely on the dual abnormal mechanism of Lucy and Hoshimiya to quickly control the field, Light attracts firepower, and Cangjiao speeds up the rotation of Hoshimiya’s finishing skills, forming a deadlock chain of control of “freeze → focus fire → freeze again → control and attack”.

### IV. Attribute entry deepening and breakthrough recommendations

Attribute selection should be carried out around three dimensions: **Critical strike chain stability**, **Abnormal effect trigger rate**, **Skill release frequency**.

#### Key attribute entries:

* **Main attribute**:

* Ice damage bonus (22%+)

* Critical hit rate (≥70% is preferred)

* Attack power/penetration rate (especially critical in high-level battles)

* Abnormal mastery (increases the success rate of freezing and frostburn)

* **Secondary attribute**:

* Critical damage > Abnormal mastery > Attack power > Critical hit rate > Penetration rate

#### Breakthrough and development suggestions:

* Prioritize breakthroughs in normal attacks and special skills;

* After advancement, choose a critical hit type sound engine with a critical hit rate driver disk;

* The second stage of special skills and sword drawing operations require proficiency in rhythm.

### 5. Common practical problems and countermeasures

**Q1: ​​Is the sword drawing delayed and interrupted? **

> **Suggestion**: Reserve time for dodging, cut out auxiliary to attract hatred or release finishing moves to pull back the rhythm before drawing the sword.

**Q2: Frostburn not triggered, loop stuck? **

> **Suggestion**: It may be that the ice and fire are not attached enough. It is recommended to use Qingyi/Lucy and other characters for abnormal coverage.

**Q3: Weak output? **

> **Suggestion**: Check whether the critical hit rate/criticism/abnormal mastery meets the standard. Some abnormal driver disks are not activated, which may limit the burst.

### VI. Conclusion: Draw the sword in silence and win in frost and snow

Hoshimi Ya is not a character who relies on pure numerical crushing. What she needs is the player’s control of the battle rhythm, understanding of abnormal mechanisms, calculation of skill connection logic, and coordinated configuration of the entire team.

She represents an extreme tactical aesthetics – using ice and fire as pens and frostburn as ink, on the canvas of the battlefield, she draws a cold but warm slashing totem stroke by stroke. When you truly understand and master her attack logic, every time you draw the sword and every freeze will become a key node on the path to victory.

Hoshimiya is not just a fictional warrior, but also an ice poet who uses her sword to write lines of battle poetry.


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